Dragonstar has 10 ratings and 0 reviews. Dragonstar is a unique space-fantasy campaign setting for the d20 System, a place where dragons. Player’s Companion is a compendium of new classes, feats, spells, end of this book: the Dragonstar name, logo, and trademark, the graphic design and trade. (file size: MB, MIME type: application/pdf). About; File History. There is no description yet. Add a description.

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Because some of the goods are highly optional, like Legendary Classes, Schools, and Psionics, the books utility may not be all there for some. Also “Dead Eye”, which lets the user add their dexterity bonus to damage done with missile weapons.

Royal-Montagnard, le regiment de, I don’t think so The PrCs start off with companiob name and focus of the PrC, going into requirements, class skills and class features. Some seem a bit too powerful. They can control everything hooked to it, they can get any data in the system, encrypted or not.

Dragonstar: Player’s Companion by Fantasy Flight Games Staff (2004, Game)

They’re basically edgier humans. The good thing is that many of these PrCs are just about perfect for any game system. The classes range from the impressive Galactic Conqueror, a master of warfare, to the Rebel, a warrior whose goal is to throw off the Red Drxgonstar reign.

Though going by the illustration, they don’t have legs and are about 10 feet tall.

[PDF] Dragonstar – Player’s Companion – Free Download PDF

There are 3 psionic pretige classes. This volume is the definitive resource for customizing Dragonstar characters. The only prestige class I really had problems with, game mechanically, was the “Info-Warrior”. It uses prestige classes to give a distinct feel to the settings, as it should be, add spells, feats and schools see further downspellwares and psi content like new prestige classes, feats and new powers. In addition the introduction of the original psionic classes into the DS setting is well explained.


The celestial guards are presented in this section and it is an organization specialized in fighting evil in the outlands. The good news though is not all of the schools are focused on combat. The main reason levels exist is as a way to gauge how powerful a character is, and thus allow the GM to easily tailor adventures for them.

They include spells like the 9th level wyrm that permit the caster to transform in a dragon like creature or the 8th level Robotic Guardians that permit the caster plaayer summon robots to his aid. Lastly, there is a section on Psionics. I was hoping there would be more info for players on how to role-play in the Dragonstar setting, not just crunchy bits. They are some kind of self evolved race that made sure that their breeding programs would permit the appearance of powerful psionics.

This gives the player the opportunity to buy benefits without taking dragonxtar class level that would offer a similar effects.

For example, the Imperial Legionnaire is built around a military force that knows how to use guns with archaic weapons and gains abilities in using those guns as he rises in levels.


It’s not exactly like rage, but close to it.

Chapter Three’s title is a bit misleading, Spells and Spellware, as it also includes two new domains, Dragon and Technology. The lowest-priced item that has been used or worn previously.

I know draggonstar Dragonstar is loosely like Star Wars, but I can’t believe there was something this blatant. It’s a nice mix and in tandem with the PrCs can make for some very specialized characters.


While they have more powers, and thus are theoretically tougher than characters that same level, the GM will be encouraged to throw tougher opponents against them. A playr surprise was Chapter Four, Psionics. It is a small step in the direction of a point buy plzyer for D All in all, an okay book.

No trivia or quizzes yet. In addition, spells and PrCs, like always, should be playtested to insure that they fit with your campaign. To see what your friends thought of this book, please sign up. Many of these are actually done the way prestige classes should be I thinkthey are playyer organizations that characters have to join.

As to the new feats, well, there are 28 of them. Best Selling in Other Books See all. See details for description of any imperfections.

There are a couple other groups that serve other dragons.